Here the game’s best features shine – you’re always in control of at least two characters, and in this game often as many as six, tasked with using their unique skills to unearth all the hidden bonuses, key puzzle elements, and kleptomania-inducing tokens. The one section that really stands out, as you might suspect, is the sequence near the start of the third film, At World’s End, with Captain Jack Sparrow beyond the boundaries of reality, multiply existing, trying to get his boat out of the sand. Lots of lovely, laugh-packed cutscenes show plastic pirates pratting about, and then I’m smashing stuff up again and collecting tokens. Can I live now?”Īnd having played through all of the first three films’ levels, I really am none the wiser. “Um, something about a waterwheel in the second film? And McKensie Crook was a less entertaining feature than the light in the cinema ceiling glaring in my eyes. If you’d held a knifegun to my head I’d not have been able to tell you a single thing that happened in any of the first three films, all of which I’ve seen. At a certain point these games become much more about the mechanics and immediate situation, than the larger context in which you’re playing them. So whatever your feelings toward Bruckheimer’s films, that isn’t really a deciding factor on whether the game is fun. It’s notable that their version of the more recent Star Wars trilogy was more entertaining than the plastic incarnation of the original three films. What the Lego games offer, splendidly, is a rescue for even the worst films. From a simple, central hub you choose from the maps to pick a movie, and then work your way through the chapters, or replay them with a mix of characters to explore for all the hidden treats you couldn’t find the first time.Īnd so clearly you’re following the events of the Johnny Depp movies, such as they are. Here you’ve got adventures based on all four of the POTC movies, each playable in any order once you’ve finished the first level. Yes, there’s criticism to be made of the lack of progress in the series, but it’s foolhardy to let that mar a brilliantly fun game. It’s impossible not to let this colour the experience of what is yet another expertly crafted Traveller’s Tale Lego third-person adventure.Īs I mentioned last week, it’s a lazy eye sees a game as solid and entertaining as Lego Pirates as being poorer than its peers simply because there’s a lot of them. Well, not restart the level, but quit to the main hub, which takes about two or three minutes, before then starting the level again – another two minute wait – skip past the cutscenes I’ve already seen, wait another minute, skip another cutscene, wait another minute, and then play the level again! Until one of the characters gets wedged into a platform and can never get out, forcing me to restart the level. Gosh, the fun I have when a level eventually loads, the sheer pleasure that comes from taking part in each delightful level. Let down by an astonishingly poor PC port. Lego Pirates Of The Caribbean is a brilliant game. I'm most of the way through what's a very big game, and am ready to sit on the lounge floor amidst piles of plastic bricks, and tell you Wot I Think. Lego Pirates Of The Caribbean came out last week.
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